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Eclipse Draw2d 3.3 |
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java.lang.Objectjava.util.EventObject
org.eclipse.draw2d.InputEvent
org.eclipse.draw2d.MouseEvent
public class MouseEvent
An event caused by the user interacting with the mouse.
Field Summary | |
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int |
button
The button that was pressed or released: {1, 2, 3}. |
int |
x
The X coordinate of the mouse event. |
int |
y
The Y coordinate of the mouse event. |
Fields inherited from class org.eclipse.draw2d.InputEvent |
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ALT, ANY_BUTTON, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, CONTROL, SHIFT |
Fields inherited from class java.util.EventObject |
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source |
Constructor Summary | |
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MouseEvent(EventDispatcher dispatcher,
IFigure source,
org.eclipse.swt.events.MouseEvent me)
Constructs a new MouseEvent. |
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MouseEvent(int x,
int y,
EventDispatcher dispatcher,
IFigure f,
int button,
int stateMask)
Deprecated. Use MouseEvent(EventDispatcher, IFigure, org.eclipse.swt.events.MouseEvent)
instead. |
Method Summary | |
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Point |
getLocation()
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java.lang.String |
toString()
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Methods inherited from class org.eclipse.draw2d.InputEvent |
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consume, getState, isConsumed |
Methods inherited from class java.util.EventObject |
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getSource |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public int x
public int y
public int button
Constructor Detail |
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public MouseEvent(EventDispatcher dispatcher, IFigure source, org.eclipse.swt.events.MouseEvent me)
dispatcher
- the event dispatchersource
- the source of the eventme
- an SWT mouse event used to supply the state mask, button and
positionpublic MouseEvent(int x, int y, EventDispatcher dispatcher, IFigure f, int button, int stateMask)
MouseEvent(EventDispatcher, IFigure, org.eclipse.swt.events.MouseEvent)
instead.
x
- y
- dispatcher
- f
- button
- stateMask
- Method Detail |
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public Point getLocation()
public java.lang.String toString()
toString
in class java.util.EventObject
Object.toString()
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Eclipse Draw2d 3.3 |
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