--- src/cal3d/hardwaremodel.cpp~ 2008-02-21 19:20:18.000000000 -0800
+++ src/cal3d/hardwaremodel.cpp 2008-02-21 19:20:33.000000000 -0800
@@ -12,7 +12,7 @@
#include "config.h"
#endif
-
+#include <string.h>
#include "cal3d/error.h"
#include "cal3d/hardwaremodel.h"
#include "cal3d/coremodel.h"
--- src/cal3d/platform.cpp~ 2008-02-21 19:20:26.000000000 -0800
+++ src/cal3d/platform.cpp 2008-02-21 19:20:40.000000000 -0800
@@ -16,6 +16,7 @@
// Includes //
//****************************************************************************//
+#include <string.h>
#include "cal3d/platform.h"
/*****************************************************************************/
--- src/cal3d/renderer.cpp~ 2008-02-21 19:30:35.000000000 -0800
+++ src/cal3d/renderer.cpp 2008-02-21 19:30:43.000000000 -0800
@@ -16,6 +16,7 @@
// Includes //
//****************************************************************************//
+#include <string.h>
#include "cal3d/error.h"
#include "cal3d/renderer.h"
#include "cal3d/coremodel.h"
--- src/cal3d/submesh.cpp~ 2008-02-21 19:35:00.000000000 -0800
+++ src/cal3d/submesh.cpp 2008-02-21 19:35:10.000000000 -0800
@@ -12,6 +12,7 @@
#include "config.h"
#endif
+#include <string.h>
#include "cal3d/submesh.h"
#include "cal3d/error.h"
#include "cal3d/coresubmesh.h"
--- src/cal3d_converter.cpp~ 2008-02-21 19:40:07.000000000 -0800
+++ src/cal3d_converter.cpp 2008-02-21 19:40:22.000000000 -0800
@@ -9,6 +9,7 @@
// your option) any later version. //
//****************************************************************************//
+#include <strings.h>
#include "cal3d/cal3d.h"
#define SKELETON 0